It seems like Garena, the app best known for allowing gamers to compete against each other via a hamachii sort of Lan, is getting into the free to play MMO business. I remember using Garena to play Defense of the Ancients (DotA) with my friends and others back when my buddies didn’t all have CD keys to play on battle.net. Nowadays we can play free to play aion of strife games like League of Legends from Riot Games and Land of Chaos Online from Alaplaya, so we don’t exactly need to use Garena anymore. But thousands of people, mostly outside of the U.S, still use it to play various games with each other. I think most people use it when they pirate games and don’t have CD Keys – playing through Garena allows them to play multiplayer without a cd key or a valid account. Garena is quite big today but it’s slowly transforming itself into an MMO publisher. The company already publishes the MMOFPS Blackshot in both Europe and Asia (No U.S. Version of the game exists. Outspark, best known for Fiesta Online and Fists of Fu was supposed to publish it, but they never did.).
Aside from Blackshot, Garena also has Go Kart, which is the same exact game as GoGo Racer, which GamersFirst published for a short while. The game never launched in North America, as GamersFirst postponed it, along with Parabellum, delayed Go Kart indefinitely. It’s too bad actually, as the game itself wasn’t that bad. I mean aside from Racing Star: Come on Baby, it was the only silly Kart Racing MMO out there. Nexon used to have Kart Rider, but they shut that down years ago (In North America. It remains popular in South Korea). Unfortunately, like Blackshot – Go Kart isn’t available world-wide. Instead, the game is restricted to only a handful of regions. Another neat thing about Garena is that they inked a deal with S2 Games to publish Heroes of Newerth in certain regions as a Avalon Heroes / League of Legends style free to play game. In Europe and North America, the game remains buy to play – just like Guild Wars.
I think the biggest problem Garena has having is the lack of global licenses. If Garena published say Priston Tale 2 world-wide, I think the game would be quite successful. Currently the game is ONLY available in EU and South East Asia. No one in North America can play it. The cool thing about Netmarble and Aeria Games is that they have a lot of games available on the international level. Netmarble for example publishes Uncharted Waters Online, a Voyage Century / Pirates of the burning Sea style game world-wide with no IP restrictions (Except Japan / Korea). Aeria Games has several IP restriction free games too including the new Legendary Champions and Dynasty Warriors Online. Having games without IP restrictions is a big deal, as everyone can play on the same service. Having the game’s audience fragmented only makes the game feel more empty. At least that’s how I feel on the whole MMO IP ban thing. I sort of hope someone offers Argo Online or Luvinia Online world-wide as I don’t want that game to have IP restrictions. Garena offered their VPN / LAN services world-wide, so seeing them publish games is cool, but it sucks that all of their games have so many IP restrictions. I don’t think they have any game published in North America.
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