Friday, November 12, 2010

Camon Hero Revived as CardMon Hero

Remember Camon Hero from Uforia? It’s a card based fantasy MMORPG that was supposed to begin open beta testing in early June 2010, but never did. Months went by with no word about when the game is actually going to launch or if it will ever launch. Then – out of the blue T3Fun announced that they would be launching Camon Hero World-wide as “Cardmon Hero”. Uforia left a lot of gamers upset when they completely abandoned Camon Hero back in June 2010. I’m actually not too surprised they pulled a stunt like this, as they’re not exactly well known for their class. Their Game Masters in Mercenary Wars and Red War (two games published by Uforia) are extremely unprofessional. I think the only playable MMORPG they have on their website is NosTale. Everything else they publish is trash. I think Mercenary Wars is actually the worst MMOFPS out there – much worse than Mission Against Terror from Suba Games. Anyway, I’m getting distracted (again). I’m just glad that Camon Hero isn’t dead and it’s actually going to release. The game’s closed beta began on November 9 or so, but there’s no word on when the open beta will begin yet.

CardMon Hero is one of the few card based MMORPGs out there. I think aside from CardMon Hero – the only other client based card game is Wizard101 – but that’s more of a kids MMORPG than CardMon. Plus it’s a turn based MMORPG, Cardmon is a bit more actiony. There are a few browser based MMOs with card mechanics – such as Urban Rivals, but those are completely different than Cardmon Hero. Cardmon Hero is a game that I think will appeal to a lot of people. It has low system requirements, fairly crisp anime inspired graphics, and a ton of unique skills. What I personally really like about EverQuest 2 from Sony Online Entertainment and The Lord of the Rings Online from Turbine is their unique skill systems. Cardmon Hero has a classless system where players have access to EVERY skill in the game. However, players can only equip skills if they’re using the appropriate weapon. Certain skills can only be equipped if you’re using a 2H sword, 1H sword, Staff, Etc. Skills in CardMon hero are in the form of cards. You don’t start with very many cards, so while you’re grinding and exploring, you’re also finding new cards, which are basically new skills. I think the only other MMORPGs without set classes are Uncharted Waters Online from Netmarble and Ultima Online from Electronic Arts.

I had a chance to play Cardmon Hero in its closed beta phase and I was quite impressed. The game has some 100+ skill cards and an equal amount of summon cards for a total of 200+ skills. The thing that makes the game really interesting is that each character has access to hundreds of skills. If you want to use some ranged attacks – simply equip a staff. If you want to use some melee AOE attacks simply equip a 2H sword. Your weapon type determines which skills you have access too, which is an incredible dynamic. Even though the game’s graphics aren’t nearly as pretty as Heroes of Three Kingdoms or Jade Dynasty, the game still offers a lot to do. It’s a game I’ll make sure to play in open beta.

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