Wednesday, September 8, 2010

2D Browser Based MMORPGs

There are a ton of browser games out there from 3D titles like FusionFall and Pirate Galaxy to text based strategy MMOs like Urban Rivals and Astro Empires. Unfortunately, there aren’t that many actual 2D MMORPGs with persistent worlds. I believe zOMG! From the same guys that made Gaia Online is one of the only ones. ZOMG! Is actually a surprisingly good game. This is coming from a guy who doesn’t like social games like IMVU or Gaia Online. So aside from perhaps zOMG! There aren’t that many 2D browser based MMORPGs – ones that have persistent worlds. There’s no shortage of games like Evony, The Seventh Dragon, Caesary of Grepolis though. For some reasons companies keep churning out these garbage strategy games. I say garbage, only because most them are just clones of each other. Seriously. Tribal Wars and Travian were the first two browser based strategy MMORPGs – everything else just copied them. Shamelessly too.

How awesome would it be if say MapleStory were browser based? It’s definitely possible. Heck that game COULD run on Flash, as the graphics aren’t too advanced. I’m sure many client based 2D MMORPGs could run perfectly fine on the web browser, especially since the Unity Web Player is incredibly powerful. Unity Web Player powers great looking browser games like FusionFall and Captains of Darktide. So it could definitely power simpler 2D MMORPGs. That is, if the Unity Web Player even supports 2D development. But if all of these epic looking 3D browser games are launching, we should start seeing some good looking 2D games as well.

Neverland Online from HiThere is one example of a persistent world browser based MMORPG that works well. The game is quite fun and has a strong emphasis on pets. It actually plays a lot like Zodiac Online from EnjoyMMO and Monster Forest from AsiaSoft. Graphically, the game looks just as good as many client based 2D MMORPGs. The problem is there are so few games like Neverland Online (graphically). Most browser based games nowadays are either 3D (through the Unity Web Player) or text based with still images. 3D games aren’t bad either, but I’d definitely like to see more companies embracing 2D graphics, as I find them easier on the eyes.

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