Showing posts with label avalon heroes. Show all posts
Showing posts with label avalon heroes. Show all posts

Wednesday, November 17, 2010

Garena Getting into the F2P MMO Business?

It seems like Garena, the app best known for allowing gamers to compete against each other via a hamachii sort of Lan, is getting into the free to play MMO business. I remember using Garena to play Defense of the Ancients (DotA) with my friends and others back when my buddies didn’t all have CD keys to play on battle.net. Nowadays we can play free to play aion of strife games like League of Legends from Riot Games and Land of Chaos Online from Alaplaya, so we don’t exactly need to use Garena anymore. But thousands of people, mostly outside of the U.S, still use it to play various games with each other. I think most people use it when they pirate games and don’t have CD Keys – playing through Garena allows them to play multiplayer without a cd key or a valid account. Garena is quite big today but it’s slowly transforming itself into an MMO publisher. The company already publishes the MMOFPS Blackshot in both Europe and Asia (No U.S. Version of the game exists. Outspark, best known for Fiesta Online and Fists of Fu was supposed to publish it, but they never did.).

Aside from Blackshot, Garena also has Go Kart, which is the same exact game as GoGo Racer, which GamersFirst published for a short while. The game never launched in North America, as GamersFirst postponed it, along with Parabellum, delayed Go Kart indefinitely. It’s too bad actually, as the game itself wasn’t that bad. I mean aside from Racing Star: Come on Baby, it was the only silly Kart Racing MMO out there. Nexon used to have Kart Rider, but they shut that down years ago (In North America. It remains popular in South Korea). Unfortunately, like Blackshot – Go Kart isn’t available world-wide. Instead, the game is restricted to only a handful of regions. Another neat thing about Garena is that they inked a deal with S2 Games to publish Heroes of Newerth in certain regions as a Avalon Heroes / League of Legends style free to play game. In Europe and North America, the game remains buy to play – just like Guild Wars.

I think the biggest problem Garena has having is the lack of global licenses. If Garena published say Priston Tale 2 world-wide, I think the game would be quite successful. Currently the game is ONLY available in EU and South East Asia. No one in North America can play it. The cool thing about Netmarble and Aeria Games is that they have a lot of games available on the international level. Netmarble for example publishes Uncharted Waters Online, a Voyage Century / Pirates of the burning Sea style game world-wide with no IP restrictions (Except Japan / Korea). Aeria Games has several IP restriction free games too including the new Legendary Champions and Dynasty Warriors Online. Having games without IP restrictions is a big deal, as everyone can play on the same service. Having the game’s audience fragmented only makes the game feel more empty. At least that’s how I feel on the whole MMO IP ban thing. I sort of hope someone offers Argo Online or Luvinia Online world-wide as I don’t want that game to have IP restrictions. Garena offered their VPN / LAN services world-wide, so seeing them publish games is cool, but it sucks that all of their games have so many IP restrictions. I don’t think they have any game published in North America.

Tuesday, August 3, 2010

Good and Bad MMORPG Publishers

With over 200 MMORPGs currently on the market, there are also quite a bit of MMORPG publishers. What exactly is an MMO publisher? They’re the guys who license MMORPGs / MMOs from Asia and bring them to North America and Europe. A common misconception is that publishers are responsible for a game’s development – and this is mostly not true. Publishers are responsible for localizing and distributing a game in a specific region, and that’s it. They don’t make the games they publish. Anyway. I wanted to talk about a few of the major publishers and give you my verdict on them. I won’t talk about any browser games publishers or social games publishers. I’ll focus on free to play client based game companies.

Aeria Games

Aeria Games is easily one of the biggest MMORPG publishers in North America. They publish numerous popular MMORPGs like Shaiya, Last Chaos and Grand Fantasia. They are also the company behind numerous less popular titles like the MMOFPS WolfTeam and the sci-fi MMORPG Megaten – which is based off the Shin Megami Tensei universe. Aeria Games has a very easy to navigate website and a huge selection of games, which I like. My only complaint against them is that they shut down so many good games – like Project Torque and Dragon Sky. Still, they’re one of the bigger and more diverisfied MMO publishers, so I like them.

Verdict: Good

ijji

ijji is a big North American and European publisher best known for their large variety of MMOFPS games. For some reason they REALLY love publishing these MMOFPS titles. Their most popular games include Karos Online, Rohan Online, Soul of the Ultimate Nation, Alliance of Valiant Arms and GunZ. They publish a ton of other games and are releasing other new titles like Genesis A.D. And Karma: Operation Barbarossa as well. I love ijji’s website as it’s easy to navigate. What I love most about them though is their easy to use ijji “reactor” program, which is basically Steam, but for free MMORPGs – at least the ones ijji publishers that is.

Verdict: Good

Uforia

Uforia is a fairly new free to play MMORPG publisher based in California. They’ve grown considerably in the last few years and publish Camon Hero, Mercenary Wars, Red War, NosTale and Three Kingdoms: The Battle Begins. Their website is okay to use, but what I dislike most about them is their selection of games. Both ijji and Aeria Games have a lot of high quality titles, but Uforia… not so much. If you’ve ever played Mercenary Wars of Red War, you’ll agree with me that they are quite bad. Three Kingdoms: The Battle Begins is equally bad, because Uforia hasn’t been able to work well with the game’s developer, so the game hasn’t been updated in ages and bugs aren’t even being fixed. Support on the game’s forums are bad too.

Verdict: Bad

WeMade Entertainment

WeMade Entertainment is a Korean MMORPG company but publishes and develops a bunch of free to play games here in the U.S. As well as world-wide. Their most successful games include Mir 2 and The Legend of Mir 3. Since those games released though, they haven’t done much else to push the genre forward. Their other games like Avalon Heroes and Digimon Battle were playable at best and nothing more. All of their games have poor graphics and a lousy interface.

Verdict: Bad

Well there you have it. A look into four MMORPG game publishers. I’ll probably write about other publishers in the future. What are your thoughts on these companies? Are they good or bad?