Showing posts with label Fantasy MMORPGs. Show all posts
Showing posts with label Fantasy MMORPGs. Show all posts

Friday, November 12, 2010

Camon Hero Revived as CardMon Hero

Remember Camon Hero from Uforia? It’s a card based fantasy MMORPG that was supposed to begin open beta testing in early June 2010, but never did. Months went by with no word about when the game is actually going to launch or if it will ever launch. Then – out of the blue T3Fun announced that they would be launching Camon Hero World-wide as “Cardmon Hero”. Uforia left a lot of gamers upset when they completely abandoned Camon Hero back in June 2010. I’m actually not too surprised they pulled a stunt like this, as they’re not exactly well known for their class. Their Game Masters in Mercenary Wars and Red War (two games published by Uforia) are extremely unprofessional. I think the only playable MMORPG they have on their website is NosTale. Everything else they publish is trash. I think Mercenary Wars is actually the worst MMOFPS out there – much worse than Mission Against Terror from Suba Games. Anyway, I’m getting distracted (again). I’m just glad that Camon Hero isn’t dead and it’s actually going to release. The game’s closed beta began on November 9 or so, but there’s no word on when the open beta will begin yet.

CardMon Hero is one of the few card based MMORPGs out there. I think aside from CardMon Hero – the only other client based card game is Wizard101 – but that’s more of a kids MMORPG than CardMon. Plus it’s a turn based MMORPG, Cardmon is a bit more actiony. There are a few browser based MMOs with card mechanics – such as Urban Rivals, but those are completely different than Cardmon Hero. Cardmon Hero is a game that I think will appeal to a lot of people. It has low system requirements, fairly crisp anime inspired graphics, and a ton of unique skills. What I personally really like about EverQuest 2 from Sony Online Entertainment and The Lord of the Rings Online from Turbine is their unique skill systems. Cardmon Hero has a classless system where players have access to EVERY skill in the game. However, players can only equip skills if they’re using the appropriate weapon. Certain skills can only be equipped if you’re using a 2H sword, 1H sword, Staff, Etc. Skills in CardMon hero are in the form of cards. You don’t start with very many cards, so while you’re grinding and exploring, you’re also finding new cards, which are basically new skills. I think the only other MMORPGs without set classes are Uncharted Waters Online from Netmarble and Ultima Online from Electronic Arts.

I had a chance to play Cardmon Hero in its closed beta phase and I was quite impressed. The game has some 100+ skill cards and an equal amount of summon cards for a total of 200+ skills. The thing that makes the game really interesting is that each character has access to hundreds of skills. If you want to use some ranged attacks – simply equip a staff. If you want to use some melee AOE attacks simply equip a 2H sword. Your weapon type determines which skills you have access too, which is an incredible dynamic. Even though the game’s graphics aren’t nearly as pretty as Heroes of Three Kingdoms or Jade Dynasty, the game still offers a lot to do. It’s a game I’ll make sure to play in open beta.

Sunday, September 19, 2010

Unique Ideas for MMORPGs

It seems like there are more and more fantasy MMORPGs coming out each and every month. Legend of Edda and Iris Online should be coming out late September. Vindictus began its early access open beta on September 15 and The Lord of the Rings Online went free to play on September 10. Fantasy MMORPGs are growing like crazy. But what about sci-fi MMORPGs? Aside from perhaps Zero Online from TQ Digital, CosmicBreak from CyberStep, Clone Wars Adventures from Sonly Online Entertainment and GhostX from GameKiss there aren’t any sci-fi themed MMORPGs out there. The genre definitely needs more attention. You’d imagine a sci-fi themed game would be easier to develop, as its an untapped market and the sci-fi genre is enormous. Time traveling, space battles, diplomacy and more. There are so many awesome sci-fi concepts that developers could use to make their games interesting, but MMO developers seem to be sticking with fantasy themed games.

Another untapped genre for the free to play space is Superhero MMORPGs. Why aren’t there any of them? There are a few pay to play ones like City of Heroes and Champions Online – but there isn’t a SINGLE free to play superhero themed game. Why? Disney has been embracing free to play MMOs quite a bit with Club Penguin, World of Cars, Pixie Hallow and Pirates of the Caribbean Online – so you’d think they would make a superhero themed MMORPG, but nope. I say Disney would make a superhero themed game, because they own Marvel Enterprises, and Marvel is the huge comic company behind well known superheroes like Spiderman and Iron man. So what’s Disney waiting for? They could make a ton of money if they made a sweet superhero themed game. They could even make it a browser MMO like Pirates of the Caribbean Online.

Another genre that developers need to pay more attention to is the third person MMO shooter genre. As is, aside from Battlefield Heroes, MicroVolts, S4 League and GunZ, there aren’t any other third person MMO shooters – but there are a ton of first person shooters. In fact, there are already a boat load of upcoming MMOFPS games like Karma: Operation Barbarossa and Genesis A.D. But there aren’t any new third person MMO shooters. I’m actually a fan of MMO shooters in general, but it sucks to see such little variety in the genre. Especially since 99% of MMO shooters are counter-strike like tactical MMO shooters where people die in 1 or 2 hits.

Think any other MMO genre deserves some more attention? Leave it in the comments below. I’m curious what you all think!

Saturday, July 24, 2010

WonderKing or Dragonica Online?

There are a bunch of awesome side scrolling MMORPGs out there, but the best ones include MapleStory, WonderKing Online and Dragonica Online. There are a few more, but they really aren’t worth mentioning. I’ve played MapleStory from Nexon to death, as I’ve leveled like 10 characters to 40 by now, so I’m a bit tired of it. Both WonderKing and Dragonica Online though are still new territory to me. I mean, I’ve played them both for a while, but not nearly as long as I played MapleStory. When you play one game for so long, you get a bit sick of it, even if it’s a great game.

WonderKing is by Ndoors and it was released in 2009 to compete with MapleStory. It is being published by Ndoors, the company who developed Atlantica Online, but I’m not entirely sure if WonderKing was developed by Ndoors or not. In fact, I’m pretty sure WonderKing has been available n South Korea for many years and only came to the U.S. Recently. Why Ndoors waited so long to localize such a great game like WonderKing is beyond me. Luckily, we gamers in the U.S. Don’t need to wait years to play Vindictus. Nexon is localizing it pretty fast! Nexon has actually been pretty good with localizing their games. Mabinogi and Combat Arms came out in the U.S. Pretty fast. Anyway, WonderKing is a lot like MapleStory in terms of graphics and gameplay, except a bit sharper, visually. There aren’t as many playable classes in it, and that’s my biggest complaint. The number of playable classes in an MMORPG is very important. MapleStory has like 20+ playable classes. Like MapleStory, WonderKing is a 2D MMORPG.

Dragonica Online, although a side scrolling MMORPG, is significantly different than MapleStory and WonderKing. It’s actually a 3D MMORPG, and the first 3D side scrolling MMORPG I’ve ever played. Visually, it’s not as “cute” / “cartoony”, but it still has anime inspired graphics. It looks and feels a bit more mature and the controls are responsive. It’s more of an action MMORPG as well, because players have to get combos to do optimal damage. It also has a lot of quests, so you never need to out right grind. Much of the fighting in it takes place in instanced dungeons rather than in a persistent world, so it’s a bit original in that department as well. Like Dungeons and Dragons Online from Turbine, players can play each dungeon in Dragonica in 3 different difficulty settings. This leads to players sort of being forced to play each dungeon multiple times, which can get boring. In terms of character customization, Dragonica Online has a slight edge, but in terms of variety, WonderKing wins. Dragonica has so few playable classes, which is a big down side to it. On the positive side, with only a handful of classes, the classes are balanced.

So which game is better? Sorry. I can’t say. Both are top notch fantasy MMORPGs that are worth checking out. You should download both and give them each a try.